Meet the brothers, Moldenhauer. They quit their jobs in the marketing and construction industries, remortgaged their homes in 2015, and threw everything into developing their first video game. Ever since, StudioMDHR (Studio Moldenhauer) and their premier game, CupheadDon't crash - the political game. , has been getting a lot of buzz.
After being showcased at Microsoft’s E3 2015, the scope and ambition for Cuphead grew, and the brothers expanded their team to 17 strong. And now several years later, the brothers confirm getting Cuphead out the door took a lot of blood, sweat and passion. Luckily they were pushing the game into the hands of eagerly awaiting players on Xbox One, Windows 10, and Steam.
Cuphead is a classic run and gun action game heavily focused on boss battles. Cuphead gets an Easy Mode thanks to this new 'Assist Mode' mod, available now for download. 1 day ago Cuphead's PowerA Enhanced Wireless Switch Controler is priced at $49.99 (or your regional equivalent), is scheduled to be released on 15th December and pre-orders are now available. Run with the Cuphead characters and escape the dangerous environments, evade spikes, collect stars power ups and booster for performing you run. Run and jump all the obstacles. Run, slide, jump, roll and dodge past any rockets and obstacles that come your way. Use the stars to unlock a new characters and beat the best scores in this endless game. Cuphead is a classic run and gun action game heavily focused on boss battles. Inspired by cartoons of the 1930s, the visuals and audio are painstakingly created with the same techniques of the era: traditional hand drawn cel animation, watercolour backgrounds, and original jazz recordings.
Cuphead combines two of the Moldenhauer brothers’ life-long passions. It’s a marriage of classic run-and-gun games, like Contra, Metal Slug, and Gunstar Heroes, and the weird, subversive, and iconic art-look of 1930s animations like the Fleischer Studios’ Betty Boop and other cartoons.
Players step into the oversized shoes of Cuphead or Mugman (in single player or local co-op) as they battle across strange worlds to pay off a debt after having made the unfortunate mistake of betting against the devil. The result, according to Mashable, is “a stunningly gorgeous video game that also happens to be lots of fun.”
Cuphead is one of the most visually striking games ever made with Unity. All of the game’s animated artwork has been drawn, penciled and inked on paper, and then colored in Photoshop.
“By using the same animating tools and techniques that they did in the 1930s – hand-drawing and inking each frame, animating on the ones, and creating hand-painted watercolor backgrounds – we believe we can closely replicate the 1930s style better than using modern and digital means to create the art,” says Chad Moldenhauer.
Old-school animation + 24 FPS brings Cuphead alive.
StudioMDHR then sets the animation at 24 frames-per-second – just as it was in the 1930s – while the game runs at a sparkling 60 frames-per-second to ensure truly responsive gameplay.
As well as helping StudioMDHR process the massive amount of their exquisite art, Unity’s out-of-the-box features such as the Sprite Renderer, Sprite Packer, 2D Physics, and particle effects ensured that Cuphead’s stunning results were a sure bet.
StudioMDHR tapped Unity’s powerful tools for 2D games to make Cuphead.
What if fast-paced, run-and-gun gameplay were to collide with the incredible visuals of cartoons from the 1930s? You'd get the wonderfully immersive and period-accurate game known as Cuphead. Inspired by golden-age cartoons like Popeye and Mickey Mouse, Cuphead is an action/platformer boss rush that was created through traditional means. It features hand-drawn animation cels over beautiful watercolor backgrounds, authentic big-band jazz music, and a simple plot that is reminiscent of the era it so accurately emulates.
The game was a huge success, inspiring everything from its own Netflix series to a Cuphead clone. But what about a new game?
With Cuphead's PS4 release happening in July 2020, the game jumped back into the spotlight. Considering its massive success, a big question that's likely on everyone's mind is whether we will ever get a Cuphead 2. Considering that Cuphead: The Delicious Last Course has already been delayed with a vague promise of '2020,' such a prospect seems uncertain.
Cuphead: The Delicious Last Course, or Cuphead 2?
Because of the demanding process of traditional animation, any new Cuphead, whether it's a full game or even an expansion, is going to be a serious undertaking. In a 2017 interview with IGN, Studio MDHR's Jared Moldenhauer promised that fans would see a return to the series 'at some point.' The studio appears poised to make good on that promise, but in the form of DLC. Had Studio MDHR considered a sequel initially? Could the DLC be a stopgap between Cuphead 1 and Cuphead 2?
Cuphead animator Jake Clark may have hinted that Cuphead 2 could be in the works, according to a Reddit user, due to his repeated reference to 'Cuphead 1.' The user acknowledged that Clark could have been referencing the DLC, but still believed a true sequel may happen.
In the comments section, one user offered up the possibility that Cuphead: The Delicious Last Course could become a full game. When interviewing Studio MDHR's COO and lead inking artist Marija Moldenhauer, host Geoff Keighley also commented that the DLC seemed more like its own game. In response, Moldenhauer confirmed this idea, reiterating that the team wanted to keep the upcoming installment a surprise.
Cuphead And Mugman
Could the Cuphead DLC really be a Cuphead 2? The one certainty is that more Cuphead is on the way and will — eventually — land in gamers' hands.